Lighting and Environmental Goals: Mid-day, Overcast, Foggy
I wanted to make it so that the distance is enshrouded by fog and that the water is very opaque. For the first pass, I enabled volumetric fog and tweaked the settings to what I liked. I also made a material instance of the water to make it more opaque and less green. I then opened up the wood materials and desaturated and darkened the colors. I did to make the wood match the dock wood in my reference.

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